Caesar Swallowtail

Caesar Swallowtail 「シーザー・スワロテイル」is the Marquess of House Swallowtail. He is also the captain of the Green Mantis squad. He gained the name Snake Eyes due to his excessive gambling habits that carried into his service during the Great War. It references the bad luck that always seemed to follow him no matter where he went. He, and a team of other Magic Knights, were caught by the Diamond Kingdom and would remain as prisoners of war for nearly the entire duration of the war. He and a select few of the captured team were able to escape with their lives, but what little there were died from their injuries long before they reached back to Clover Kingdom. Caesar was the only one to live, something he barely managed as he stepped into an ongoing battle, the Battle of the Hands, a special battle that saw heavy conflict between Ferdinand Lunettes as well as the former right hand of the king of the Diamond Kingdom.

History
Before the war, Caesar's life was a rather unremarkable one. He had a simple childhood, one filled with decadence and luxury as the only child of the family. He grew up around his father most of all, and from him he learned how to play card games, as well as how to gamble properly. His father was vice-captain of the Green Mantises, and because of that connection his father was able to easily secure his son's position in the Green Mantis squad. When he joined, the Great War began. Due to Green Mantis' purpose during the war, Caesar didn't see too much action. Instead he and his team, including his father, were sent to patrol parts of the Clover Kingdom to ensure its safety. On one of their patrols, Caesar's team was ambushed by a unit from the Diamond Kingdom. They were cut down swiftly, and Caesar's father died protecting his son. From there, the remaining parts of Caesar's team were brought back and imprisoned in the Diamond Kingdom.

Caesar spent one and a half years in prison, what little remained of his team as well as other prisoners of war plotted their escape. During this time, Caesar was tortured and humiliated terribly. His mouth was slit from ear to ear, giving him a permanent scar to remind him of his terrible times during the war. Once he and his fellow prisoners found the chance, they escaped from their prison. However, they were hunted down like dogs and his group of many split off into many different directions. One by one, the people that Caesar was with were cut down and brutally mauled by the Diamond Kingdom's mages. Every day Caesar lost someone he grew to know, until at the very end he was the last one remaining. He continued running, day and night, to escape. His running eventually landed him right in the middle of an ongoing battle, the Battle of the Hands. A crucial fight that saw some of the Clover Kingdom's strongest mages fighting against one of the Diamond Kingdom's deadliest mages as well as the combined remains of the Diamond and Spade kingdoms. He barely made it alive, but once he was in good hands he collapsed and was carried back to Regius Capitulum; the capital of the Clover Kingdom.

For his service in battle, as well as his time spent as a POW, Caesar was honored and promoted to vice-captain of the Green Mantises. Years passed, and eventually he rose to the rank of captain. Now following in his father's footsteps, Caesar does his best to make his father proud, wherever his soul may rest.

Personality
Caesar is someone who is a gambler at his core. Believing in chance is something most people don't do, but he often thinks it's the reason why he's still alive. In actual gambling and that kind of thing, he has terrible luck and often loses. Despite this, it's one of his main passions that he continues to this very day. For him, it's the best way to make friends, which also happens to be an easy way to guilt trip his new friends into giving him his money back so he can keep on playing.

Caesar's staked his life and the lives of others on bets to see if he could live, and the ones that paid off brought him to where he is today. As long as there is a probable chance of him winning, he will risk everything for that chance even if it means his life. He thinks of everything in the form of probability, much like his set of dice he always carries with him. As long as he can assess this, he doesn't care about how dangerous his actions are so long as he has that one chance. He believes in himself and fate itself to see him through his troubles, and believes his faith in fate is the reason why he is still alive to this day. Without it, without that dumb luck of his, then he would've died a long time ago.

When it comes to real card or dice games, Caesar has terrible luck. He almost always loses against his opponents, no matter how the odds seem, even if they're in his favor. Despite this, he still continues to play it avidly. Thankfully for someone of his standing, it's not easy to run out of money. For those who do know him and play with him, it's just an opportunity to make more money off the poor guy. Even if this is true however, it's the best way for Caesar to make friends. He makes quick connections, and because of his sharp wit he often keeps them. He's made many meaningful relationships this way, but that doesn't stop him from asking for his money back, especially when they become his friends.

Likes
Dirty rice, malachite green, patrolling; snakes.

Dislikes
bleu acide, clam chowder, frogs; sitting.

Appearance
Caesar is a man of average height, with strong features. He has messy, black hair that reaches to his neck. He has blue eyes that are like turquoise stones. He has a scar on both sides of his mouth that reach from ear to ear, much like a Glasgow Smile.

Caesar dresses simply, as can be seen with his most commonly worn attire. He wears a green capelet with the insignia for Green Mantis on his right shoulder. Its is bound together by a single brooch that depicts a silver common swallow. Underneath his capelet, he wears a black, long-sleeved tunic that has a special high collar that conceals the lower half of his face. Matching are a set of black pants as well as black, leather shoes with steel-pointed tips.